Project-Based Learning
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Teacher Name:
Mrs. Kuiper
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Grade Level:
6th Grade
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Project Title:
Ancient Greece
Olympic Games
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Classroom Composite: Brief summary of whole group and 3
learners (ELL, IEP, SEL) describe their assets and needs.
The class is composed of 19 students: 10 girls, 9 boys.
Students sit in table groups of 4 throughout the classroom. The class is
known to be talkative, but can be redirected easily. There are students in
the class who try to push the limits, having a direct set of expectations and
behaviors will best suit the class.
Libby: Cerebral Palsy, has a 1:1 aide. Physical
activity is modified to due to Libby’s arm crutches. Accommodations to the
lesson plan: Libby will take breaks standing as needed. Libby’s aide will
help Libby complete Athen Games.
Logan: ADHD. Can be distracted easily, and distracts
others. Logan benefits from having expectations and behaviors repeated to him
when he is acting up. Accommodations for this assignment: Logan can take
breaks as he sees fit. Logan will self-monitor his behavior.
Abel: ELL, Speech/language, SLD. May struggle with
vocabulary used in this lesson. Abel will benefit from connecting English
vocabulary to Spanish. Providing a Spanish translated lesson plan will
benefit Abel. Accommodations to this assignment: Abel will work with other
Spanish speaking students, in order to immerse himself in English and Spanish
simultaneously.
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Content Standards Addressed:
Develop
understanding of statistical variability.
Recognize a
statistical question as one that anticipates variability in the data related
to the question and accounts for it in the answers. For example, "How old am I?" is not a statistical question,
but "How old are the students in my school?" is a statistical
question because one anticipates variability in students' ages.
*Students will
compete in a series of Ancient Olympic Games. Students will find the average
of the group, and decide who is the winner in each event.
Cross-Curriculum Connections:
6th grade standards:
PHYSICAL EDUCATION: 5.1 Participate productively in
group physical activities.
*Students will actively participate in a series of
Olympic Games, students will know wanted/unwanted behavior, and learn
sportsmanship.
SOCIAL STUDIES: 6.4 Students analyze the geographic,
political, economic, religious, and social structures of the early
civilizations of Ancient Greece.
*The Olympic Games are based on Ancient Greece.
Students will be immersed into Ancient Civilization culture.
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STAGE 1: PLANNING:
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Who scored the 1st,
2nd and 3rd place in the class?
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Project Summary:
(what students will do, learn and accomplish by the end of the project)
How will you assess
the evidence that students have met the standards?
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Students will
complete in a series of Athen Olympic type games: Shot put (students will
throw an object as far as they can, and measure the length), long jump
(students will jump as far as they can, and measure the length), 100 meter
dash (students will be timed while running the 100 meter). Students will be
utilizing their ability to find the average score, variabilities, and
determine the winner in each category. (Mathematics)
Students will
actively participate in each activity, increasing knowledge in sportsmanship
and ability to work in a group setting. Students will gain a deeper
understanding of physical activity, and how this is beneficial to the body.
(Physical education)
Students will be
researching Ancient Greece “olympic games” and create a presentation that
coincides with this activity. Students will be introduced to Ancient Greece
culture. (Social Studies)
Students will be
aware of desired behaviors and expectations during the Olympic Games.
Students will be redirected as necessary, and disciplinary action may follow.
Students will work in small groups to complete a presentation on Ancient
Greece Olympic Games. I will monitor student progress for the presentation,
and be actively involved with student cooperation during the Olympic Games.
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21st
Century Skills: (to be taught and assessed) Based on 4Cs Framework
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Creativity:
Students will be
given the option to use digital media, pen/paper, or oral presentation to
complete the assignment.
The Olympic Games
will give students a real life example into Ancient Greece culture.
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Critical Thinking:
Students must determine
who the 1st, 2nd, and 3rd place winners are for the Olympic Games. Students
use critical thinking to compete for 1st place. Students use critical
thinking to create project.
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Collaboration:
Students will be
working in small groups of 4 to complete the research project.
Students will work
in a whole group to compete in Olympic games.
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Communication:
We will have whole
group discussions before and after the Olympic games are completed. Students
will communicate within their small groups to complete the research project.
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The Hook: How will
you engage the students and spark their interest
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The Ancient Greece
Olympic Games are a fun way for students to immerse themselves in ancient
civilizations. Students compete for 1st, 2nd and 3rd place. Students will
then complete a small group research assignment.
Prior to breaking
off into groups, I will guide the class in a group discussion. ‘Winners’ of
the Olympic Games will win a special prize. (CANDY!)
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Resources &
Materials
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Technology: Students
will be using Chromebooks to research Ancient Greece.
Pen/pencil
Measuring tape
Heavy object for
shot put
Stop watch
Group presentation
(exit ticket)
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Learning Outcomes & Targets:
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Students will gain knowledge of Ancient Greece
Olympic Games. Students will better understand how physical fitness affected
Ancient Greece society. Students will use mathematical tools (measuring tape)
to determine the distance of shot put attempts and long jumps. Students will
use a stopwatch to record how long each student takes to run the 100 meter
dash. Students will use mathematics, social studies and physical education
knowledge to complete this project/activity.
5.1
Participate productively in group physical activities.
6.4
Students analyze the geographic, political, economic, religious, and social
structures of the early civilizations of Ancient Greece.
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Instructional
Strategies:
This
project will be done in class, and will take a few days to complete.
Day one:
students will be introduced to the assignment and will pick their groups for
the presentation.
Day two:
students participate in Ancient Greece Olympic Games, and determine who the
winners are.
Day
three: students begin research for Ancient Greece project. (main figures,
society standards, population growth, how income was made, who was considered
wealthy, what the society ate, art of the society)
Day
four: students continue project research, and should be finished by the end
of the period.
Day
five: Class presents their projects!
Students
will compete in Olympic Games as a whole group
Students
will work in small groups, and join together for whole group instruction
Students
will work in groups to complete a presentation of the project (digital media,
oral, pen/paper, etc.)
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Checkpoint:
Before breaking into small groups,
I will explain the project to students.
Students will be reminded of acceptable
group behavior, and sportsmanship needed during Olympic Games.
Day 1: students are introduced to
project details, and we spend a majority of the day discussing expectations
during Olympic Games.
Day 2: students participate in
Olympic Games.
Day 3: students begin research for
presentation, students should be about half way done by the end of the period
Day 4: students should be working
on presentation, must be done by the time class ends
Day 5: students are ready to
present.
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STAGE 2: ASSESSMENT
Assessment
Products:
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Individual:
Student behavior in
group setting. Student’s ability to accurately measure long jump and shot put
results. Students are able to record 100 meter dash times.
Students
presentation is turned in and group presents to the class.
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Specific Evidence
and Completion:
Students find
adequate information regarding Ancient Greece,, can accurately measure and
record times, and analyze results. Students can work in a group setting.
Students use proper grammar on presentation, and cover each topic that is
required.
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Group: Informal
Group Assessment
The group is on
task, focused, and completing work. Students show proficient research skills,
and can record information found. Students are able to measure each other’s
jumps, throws, and running times.
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Specific Evidence
and Completion:
Students find
adequate information regarding Ancient Greece, can accurately measure lengths
and record running times, and analyze results. Students can work in a group
setting. Students create a presentation to showcase what they have learned
from this assignment.
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Reflection Methods:
(how will students
capture their thinking across the scope of the project)
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Individual: (graphic
organizer/journal)
Students will keep a
journal of their findings and analyze research.
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Group/Team:
The team will create
a presentation of their research and present to the class. Students showcase
what they have learned from this assignment.
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Whole Class:
Each student will
keep a journal, and contribute to the group presentation.
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Other:
Students will
collectively contribute to the small group presentation.
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Lesson
Reflection:
●
Based
on what you know about your learners and class how does this lesson support
their needs and integrate their assets?
Students
will enjoy the physical activity in the Olympic Games (students can be squirrly
when sitting too long.) This lesson will be great for students in this class
because it is hands on and require group work. Students will be able to talk in
a positive learning environment. Students will collaboratively work in groups,
and can rely on each other for help.
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What
specifically will you do to support students with language acquisition
throughout this lesson?
I
will discuss the important concepts used in this project, and check for
understanding before students break off into groups. For students who struggle
with the academic language used, I will connect new vocabulary to Spanish (or
other 1st language). Students will write new vocabulary in their journal, along
with a definition and a picture.
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How
will you make accommodations so that your student with an IEP can meet grade
level standards?
Students
with IEPs will be able to take self-monitored breaks when feeling overwhelmed
with the assignment. Students with an IEP will receive more direct instruction
with the assignments and I will monitor student progress. I will redirect
students when necessary to ensure focus and attention is on the project tasks.
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How
will your student with social-emotional issues feel supported throughout the
lesson to ensure this is a safe learning environment?
I
will provide positive feedback to students who are on task. I will encourage
students who are struggling, and redirect when needed. I will give students the
opportunity to self correct their mistakes, enhancing student confidence.
Students will be encouraged to ask questions for clarification, and reassured
that the class has an open door policy.
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In
what ways does this lesson meet the principles of UDL (multiple means of action
& expression, representation and engagement)?
This lesson meets the principles of UDL for
several reasons: 1) students use digital media to conduct research and organize
results. Students will actively participate in Athen Games. (engagement) 2) students create a presentation using
digital media, pen/paper, posters, oral presentation, etc. (representation) 3)
students converse in a whole group and small group setting (action). At the end
of the project students showcase what they have learned, and reflect upon their
work ethic as a group.
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